Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing. On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphics, which look several levels worse than the original!?
For a start, with nearly all the settings on max visual quality the city/world looks terrible, nowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool.
But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them? Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen. Pretty cool when a thunderstorm starts up in the middle of a race i gotta say.
Nov 27, 2016 - I recently downloaded TexEd for NFSU2 modding purposes that. The only cars from the demo that shows are A.I oriented only from what. Need for Speed Underground (NFS) 2 was presented since January 17, 2018 and is a great application part of Driving subcategory. It gained over 10,659 installations all time and 948 last week.
This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions.
Gameplay seems O.K. And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed Has anyone tried the demo with cat 4.10? I am experiencing graphical problems with cat 4.8 when using both light trails and light glow at the same time. The readme.txt recommends cat 4.9, but if I'm gonna change I'd rather go to 4.10. Tony DiMarzio [email protected] [email protected] 'hg' wrote in message news:[email protected]. I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing.
On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them? Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen.
Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions.
Gameplay seems O.K. And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed On Wed, 27 Oct 2004 19:26:24 +0100, 'hg' wrote: I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Which drivers are you using? I use the 4.4's which until now were the best all rounders for my 9700 Pro, but in the NFSU2 demo, all I see are the car and roadside lights! - Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed,comp.sys.ibm.pc.action On Wed, 27 Oct 2004 16:49:21 -0400, 'Tony DiMarzio' wrote: Has anyone tried the demo with cat 4.10? I am experiencing graphical problems with cat 4.8 when using both light trails and light glow at the same time. The readme.txt recommends cat 4.9, but if I'm gonna change I'd rather go to 4.10. I'm using the 4.9b's from Omega and it's looking fine. One important tweak I found to improve the IQ is to turn off the stupid ENHANCED CONTAST and even the FOG. Once I turned those off along with light trails and motion blur it started to look more like the 1st NFS:U.
I still think the first one is about 20% better looking and I think we can blame the consoles for the drop in IQ. I really liked the replay feature!!
I never understood why it was left out of the first one considering the point of the game is to trick out your ride and make it look cool. Over all, it looks like I'll be getting this game when it hits. I'm sorry to see a little bit of 'consolitis' effect the PC version. Pluvious - thread start: hq wrote: I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing.
On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphics, which look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terrible, nowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them? Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen.
Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like.
Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K. And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels.
I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed well. I tried it out with the 4.10's and it appears to work fine. No more graphical corruption with all the options turned on. Now, with respect to the quality of the demo: 1. I loved the first NFSU. I'm not impressed by NFSU2 - from what I've seen so far.
The visual quality of the models is just horrible compared to the first NFSU 4. I'm not really fond of the motion blur. I really don't know; I just had higher expectations I guess.
'Tony DiMarzio' wrote in message news:[email protected]. Has anyone tried the demo with cat 4.10? I am experiencing graphical problems with cat 4.8 when using both light trails and light glow at the same time. The readme.txt recommends cat 4.9, but if I'm gonna change I'd rather go to 4.10. - Tony DiMarzio [email protected] [email protected] 'hg' wrote in message news:[email protected].
I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing. On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them? Shame on you EA.
On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen. Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K. And it does have that 'one more go' effect so nothing wrong that.
I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed Which drivers are you using?
I use the 4.4's which until now were the best all rounders for my 9700 Pro, but in the NFSU2 demo, all I see are the car and roadside lights! - Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwardsplease don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
I'm using the 4.9 beta Doom3 drivers - if you read the help file it actually says 4.9 ATI drivers are strongly recommended for Radeon cards. Looks like you'll have to dump the 4.4s to play this demo. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed On Wed, 27 Oct 2004 21:17:35 +0100, 'hg' wrote: I'm using the 4.9 beta Doom3 drivers - if you read the help file it actually says 4.9 ATI drivers are strongly recommended for Radeon cards. Looks like you'll have to dump the 4.4s to play this demo. Thanks, I will try them - Andrew, contact via interpleb.blogspot.com Help make Usenet a better place: English is read downwards, please don't top post. Trim replies to quote only relevant text. Check groups.google.com before asking an obvious question.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed 'Jeff Reid' wrote in message news:U2Tfd.19639$SW3.1806@fed1read01. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen.
Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. How does this compare to the rain in NFS High Stakes?
I always thought that the night and rain combo looked cool, here's a link to a video: The effect is similar but better in Underground 2 - the rain is heavier and road seems to become more reflective when wet so it overall the effect looks better because there are more lights around and the illumination of the rain by the headlights is better also. Only thing missing from Underground 2 is the spray coming up from behind the vehicle. Maybe that's something they will add for the release.
Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed 'Vellu' wrote in message news:[email protected]. Expected to be better, but not totally disappointing either. The world being modelled simpler I get, since it's free roam/there's a lot more of it than in the first nfsu. As for the cars, hard to say yet judging from the few cars that can be seen.
No such restriction for the PC version I'm afraid - with consoles and their tiny memory spaces simpler models are unavoidable. I suspect the PC version has used the graphical lowest common denominator for all the old reasons - time and money. I was wondering how they could come up with a sequel in such a short time and now I know.
Most of the stuff has been reused from initial console designs to save them time in having to improve the visuals. Maybe another reason why they did the visuals this way was the massive success of the first game, they wanted as many people as possible to play the game so they designed it with ordinary PCs in mind- unlike the first game which looked great on ordinary PCs but could use the extra power of high-end hardware and it looked unbelievable. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed Valid point. Though the demo runs slightly more sluggish on my setup than the original game despite the simple models.could be just the demo 'problem'. No such restriction for the PC version I'm afraid - with consoles and their tiny memory spaces simpler models are unavoidable. I suspect the PC version has used the graphical lowest common denominator for all the old reasons - time and money. I was wondering how they could come up with a sequel in such a short time and now I know.
Most of the stuff has been reused from initial console designs to save them time in having to improve the visuals. Maybe another reason why they did the visuals this way was the massive success of the first game, they wanted as many people as possible to play the game so they designed it with ordinary PCs in mind- unlike the first game which looked great on ordinary PCs but could use the extra power of high-end hardware and it looked unbelievable. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed 4.10 here on 9600XT ultra no probs.1024x768 Firthy 'Tony DiMarzio' wrote in message news:[email protected].
Has anyone tried the demo with cat 4.10? I am experiencing graphical problems with cat 4.8 when using both light trails and light glow at the same time.
The readme.txt recommends cat 4.9, but if I'm gonna change I'd rather go to 4.10. - Tony DiMarzio [email protected] [email protected] 'hg' wrote in message news:[email protected]. I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing. On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters!
What have they done to them? Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen. Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K.
And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed I was disappointed with the demo. I hope they fix the problems with it.
Here's what I found, if you're using they keyboard even if you have it set to left,right,up,down it would only accelerate or decelate and no steer. I had to use my joystick to steer while I used the keyboard for throttling. (Yes I checked the keyboard map). The interface is SLOW. I dunno why but it's just retarded, it mouse speed should be the same as the one in the windows options. Online play was a bust.
The server browser never finished listings games, there is no filter to remove games with passwords either and it's only 4 players max. But the most irritating thing was the 'continue' button. There are icons on top the screen and you have to use the scroll buttons on the side to move to the selected items. You cannot just click on an inactive icon to activate it (ugh). On the bottom two buttons. 'back' and 'continue'.
So you move the scroll to options for example and then select 'continue', and the whole interface is like that. EA should stop this stupid unified console/PC interfaces, they are just stupid.
'hg' wrote in message news:[email protected]. I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing. On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!?
For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them?
Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen.
Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K. And it does have that 'one more go' effect so nothing wrong that.
I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed meh maybe I was a little harsh, I tried it again and it worked pretty well including online play.
The interface is still horrible. I noticed after playing a while that I couldn't connect to some games, it would say the session has expired or something. So I went peeking into my event logs and there it was. TCP/IP has reached the security limit imposed on the number of concurrent TCP connect attempts.
For more information, see Help and Support Center at hope they correct this so it works well on xp sp2 'Predator' wrote in message news:[email protected]. I was disappointed with the demo. I hope they fix the problems with it. Here's what I found, if you're using they keyboard even if you have it set to left,right,up,down it would only accelerate or decelate and no steer. I had to use my joystick to steer while I used the keyboard for throttling. (Yes I checked the keyboard map).
The interface is SLOW. I dunno why but it's just retarded, it mouse speed should be the same as the one in the windows options.
Online play was a bust. The server browser never finished listings games, there is no filter to remove games with passwords either and it's only 4 players max. But the most irritating thing was the 'continue' button.
There are icons on top the screen and you have to use the scroll buttons on the side to move to the selected items. You cannot just click on an inactive icon to activate it (ugh). On the bottom two buttons.
'back' and 'continue'. So you move the scroll to options for example and then select 'continue', and the whole interface is like that.
EA should stop this stupid unified console/PC interfaces, they are just stupid. 'hg' wrote in message news:[email protected]. I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing. On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters!
What have they done to them? Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen. Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K.
And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels.
I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't. Archived from groups: alt.comp.periphs.videocards.ati,alt.games.need-for-speed 'Predator' wrote in message news:[email protected]. meh maybe I was a little harsh, I tried it again and it worked pretty well including online play. The interface is still horrible.
So did you fix the keyboard problem for the controls? I have that problem too and it's driving me nuts. Thanks 'Predator' wrote in message news:[email protected]. I was disappointed with the demo.
I hope they fix the problems with it. Here's what I found, if you're using they keyboard even if you have it set to left,right,up,down it would only accelerate or decelate and no steer. I had to use my joystick to steer while I used the keyboard for throttling. (Yes I checked the keyboard map).
The interface is SLOW. I dunno why but it's just retarded, it mouse speed should be the same as the one in the windows options. Online play was a bust. The server browser never finished listings games, there is no filter to remove games with passwords either and it's only 4 players max.
But the most irritating thing was the 'continue' button. There are icons on top the screen and you have to use the scroll buttons on the side to move to the selected items.
You cannot just click on an inactive icon to activate it (ugh). On the bottom two buttons.
'back' and 'continue'. So you move the scroll to options for example and then select 'continue', and the whole interface is like that. EA should stop this stupid unified console/PC interfaces, they are just stupid. 'hg' wrote in message news:[email protected]. I'm sure many ATI owners will find this initial impression interesting as NFSU was a hot seller on PCs(I upgraded to a 9800 just for NFS) Just downloaded and played for about 2 hours the just released Need for Speed Underground 2 demo.and my initial view is disappointing.
On my 3Ghz PC with Radeon 9800(oc'd) card the first thing that got me was the graphicswhich look several levels worse than the original!? For a start, with nearly all the settings on max visual quality the city/world looks terriblenowhere near as detailed or impressive as the first game. The cars look worse than the orginal, apart from a nice NOS flames effect which is pretty cool. But my biggest disappointment of all are the babes in the crowd and especially the ones that start the race- they look like badly drawn playstation 1 characters! What have they done to them?
Shame on you EA. On the plus side, the only new impressive graphical effect is the rainstorm graphics which has to be the most realistic I've yet seen. Pretty cool when a thunderstorm starts up in the middle of a race i gotta say. This demo is too close to the release date of the actual game to expect any drastic improvements so I would expect this is pretty much what the final release will look like. Something fishy altogether about the graphics - like they could have been better but have been simplified to 'fit' in with the console versions. Gameplay seems O.K.
And it does have that 'one more go' effect so nothing wrong that. I know graphics are secondary to gameplay but when a game as ground-breaking visually and gameplay wise as NFSU is released, you'd expect the producers to outdo the original by several levels. I was definitely expecting more from this game after the first game used all available hardware so well - something that was stated in the first game's documention. NFSU 1 is one of my fav games of all time, certainly my fav racer of all time so this sequel had something to live up to. So far it hasn't.